I want to try making the rectangular mountain areas to be circular. So I’ve started doing some work to calculate the geometry. My initial problem to solve is to work out the arc equation. First off, trying to find where the circular area will intersect with the edge of the map tiles so that I can figure out how they clip. I suspect it will be a full week of maths for me.

circle_arc.png

packing_layout_code.png

A weird thing happened in the last few days where I couldn’t push my debugging console that is on Firebase. The few times I tried to push, my internet would stop working. It turns out firebase hosting doesn’t like it when I tried to deploy something like 1000 PNG files. So instead, I moved all the textures and maps on to cloudstorage instead of deploy with the firebase hosting.